A short piece for the Guardian about “the best board games you’ve never heard of“:
Cosmic Encounter: Ignore the name. And the scifi-flavoured box. This is a strategy game, but the brilliance is that each player can utterly break the rules in a different way. One might be permitted to play out of turn; another might be allowed to declare themselves the winner if they go out first. What you do, and who you trust, is determined far more by this rule-breaking than by the straightforward mechanics underneath. The possible combinations of these disruptive powers mean that each time you play, it’s a thoroughly new experience – and each time, it’s the greatest board game you’ve ever played.
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